CREATIVE CONTROL
V-Ray puts you in the driver’s seat. Take control with V-Ray’s versatile features and choose the best approach for your scenes.
V-Ray for Maya focuses on artist productivity and delivers a powerful new set of features and improvements to speed up lighting, look development and rendering workflows.
POWER
Built to handle your biggest projects and your toughest scenes — render anything and everything with the power of V-Ray.
DEEP CINEMA 4D INTEGRATION
V-Ray’s ultra-deep Cinema 4D integration keeps your workflow fluid, smooth and combines the best of both worlds.
SPEED
Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.
V-Ray for Cinema 4D
GPU + CPU RENDERING
Optimized CPU rendering in V-Ray for Cinema 4D provides all-new speeds, plus enjoy blazing-fast GPU rendering for previews and final-frame renders. V-Ray’s feature-full production toolset delivers high-quality, physically accurate images and animation.
ACCURATE LIGHTING & GLOBAL ILLUMINATION
V-Ray uses physically accurate ray tracing to precisely calculate lights and real-world reflected lights and global illumination. Choose from precise path tracing, approximate — or use a hybrid of both.
PHYSICALLY BASED MATERIALS
V-Ray for Cinema 4D offers real-world and multi-layered BRDFs for the creation of physically accurate materials. V-Ray’s special BRFD materials give you access to all the tools you could need.
AUTOMATIC SAMPLING
V-Ray’s automated sampling with variance-based adaptive ray-tracing offers dramatically improved workflow and eliminates the need for fine-tuning complex settings. Just choose the GI engine type, render time — and render! And enjoy the instant feedback via V-Ray’s progressive rendering.
PHYSICALLY BASED MATERIALS
V-Ray for Cinema 4D offers real-world and multi-layered BRDFs for the creation of physically accurate materials. V-Ray’s special BRFD materials give you access to all the tools you could need.
MAXON HAIR, FUR & GRASS SUPPORT
V-Ray for Cinema 4D supports Maxon Hair via V-Ray’s memory-efficient hair procedurals, as well as V-RayFur. The V-Ray Hair BRDF also provides physically accurate hair shading for great-looking results.
POWERFUL PROXY OBJECTS & INSTANCING
V-Ray Proxy objects replace complex scene geometry and load only at render time. And for added realism, you can add random material variations to V-Ray Proxy objects and render instances.
PHYSICAL CAMERAS
V-Ray’s real-world camera system lets artists work like photographers to achieve realistic depth-of-field and cinematic motion blur. You can also output to virtual reality with the VR 360 stereo camera.
NEW SKY MODELS & FASTER VOLUME RENDERING
V-Ray offers several sky models for the realistic lighting of scenes — including Hosek sky with atmospheric haze. Volumetric environment fog now renders even faster to help you quickly generate clouds, volume lights and more.
REAL-TIME CLIPPER & RENDER-TIME BOOLEANS
V-Ray boasts a real-time clipper allowing you to cut geometry — even proxies, multiple times — and offers an option to use custom geometry for Booleans. Architectural section renderings are now a breeze!
V-RAY DISTRIBUTED RENDERING
With V-Ray’s Distributed Rendering, you can use the power of multiple machines working together to render images even faster.
NEW VFB: LUT CONTROL, DENOISER & LENS EFFECTS
The advanced V-Ray Frame Buffer offers high-level tools including color correction, exposure, white balance, LUT support, V-Ray Lens Effects and the VRayDenoiser, and is available on both Windows and MacOS.
EXTENDED RENDER ELEMENTS & ID PASSES
V-Ray offers an extensive set of render elements and object/material ID selection channels via its multipass feature for professional post-production pipelines. Rendering lights on separate layers is also supported.
NEW UV MANAGER & TRIPLANAR MAPPING
The new UV manager brings UV channels to Cinema 4D, allowing artists to use unlimited UVs per shader for complete UV-mapping control. Or, use Triplanar mapping for texturing without UVs.
System requirements for Vray for Maya
Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.
Windows
Processor |
Intel® Pentium ® IV or compatible processor with SSE3 support. |
RAM |
4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file |
USB port |
Required for hardware lock, preferably USB 2.0 |
TCP/IP |
Only IPv4 is supported. IPv6 is currently not supported. |
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|
Version of Maya |
Supported Operating System |
Maya 2014 x64 |
Windows ® 7 Professional, Windows ® 8 Professional
|
Maya 2015 x64 |
Windows ® 7 SP1, Windows ® 8, and Windows ® 8.1 Professional
|
Maya 2016 x64 |
Windows ® 7 SP1, Windows ® 8.1 Professional, and Windows ® 10 Professional |
Maya 2017 x64 |
Windows ® 7 SP1 and Windows ® 10 Professional |
Linux
Processor | Intel® Pentium ® IV or compatible processor with SSE3 support. |
RAM | 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file |
USB port | Required for hardware lock, preferably USB 2.0 |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported. |
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Version of Maya | Supported Operating System |
Maya 2014 x64 | Red Hat® Enterprise Linux ® 6.2 WS, or Fedora™ 14 |
Maya 2015 x64 | Red Hat ® Enterprise Linux® 6.2 WS, Fedora™ 14, or CentOS 6.2 |
Maya 2016 x64 | Red Hat ® Enterprise Linux® 6.5 WS, or CentOS 6.5 |
Maya 2017 x64 | Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 6.5 and 7.2 |
MAC OS X
Processor | Intel® Pentium ® IV or compatible processor with SSE3 support. |
RAM | 4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file |
USB port | Required for hardware lock, preferably USB 2.0 |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported. |
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Version of Maya | Supported Operating System |
Maya 2014 x64 | Apple® Mac OS® X 10.7.x and 10.8.x |
Maya 2015 x64 | Apple® Mac OS® X 10.8.5 and 10.9.x |
Maya 2016 x64 | Apple ® Mac OS ® X 10.9.5, 10.10.x, and 10.11.3 |
Maya 2017 x64 | Apple ® Mac OS ® X 10.10.5 and 10.11.x |