Bring your imagination to life with Maya® 3D animation, modeling, simulation, and rendering software. Maya helps artists tell their story with one fast, creative toolset.
Motion Graphics toolset
Easily create beautiful effects and animations with instanced objects. This new toolset is based on the MASH procedural animation toolset, and is fully integrated into Maya. It includes a set of nodes that you can combine in many ways to create custom animations.
Interactive hair grooming (XGen)
Grooming all types of hair and fur in XGen is easier and faster using Interactive Groom Splines. This new feature set consists of intuitive brush-based tools that provide greater control and accuracy for styling and posing hair and fur.
The Time Editor is a nondestructive, clip-based, nonlinear editor for editing animation at a high level. Unlike the Trax Editor, which requires character sets, the Time Editor frees animators by letting them work on any attribute with animation curves—characters, cameras, colors, and so on.
Symmetry modeling (enhanced)
Mirror enhancements and tool symmetry improvements make symmetrical modeling easier. Expanded tool symmetry helps you work on the full seamless mesh with confidence.
Arnold in Maya
Maya 2017 comes integrated with the Arnold renderer, used by the biggest names in visual effects and animation to solve the most complex rendering problems. Arnold lets you render high-quality images right out of the box, scaling with your processing power as project complexity demands.
Enhanced game engine workflows
Move from Maya to game engines such as Unity, Unreal, or Autodesk Stingray with simplified and streamlined game exporter workflows.
Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animations. Built to handle the absolute toughest projects and largest scenes. Multicore CPU and GPU-accelerated rendering engines for optimized speed and scalability. Real-time look development with interactive lighting, shading and rendering. Integrated seamlessly into Maya and designed to fit any production pipeline. Top artists and studios rely on V-Ray for Maya to create award-winning animation & visual effects.
POWERFUL CPU RENDERING
Render superior images and animations fast with V-Ray’s highly-optimized and adaptive ray tracing technology.
INCREDIBLY FAST GPU RENDERING
Get an additional speed boost with GPU-accelerated look development and final frame rendering.
Choose from ray traced and hybrid global illumination methods for the perfect balance of quality and speed.
Render natural, artificial and image-based lighting with a wide range of light types, shapes and controls.
Create physically-based materials with multiple layers – now with GTR/GGX shading for great looking reflections.
For specialized materials, choose from a collection of purpose-built shaders for subsurface scattering, skin, hair and more.
Simulate any camera and lens with controls for exposure, depth of field and motion blur.
Render VR-ready content for popular headsets like Oculus Rift, HTC Vive and Samsung Gear VR.
Fit massive scenes into memory and cut render times using load-on-demand proxy objects.
Work with multi-resolution tiled textures from top applications MARI, Mudbox and Zbrush.
HAIR & FUR
Render realistic hair with support for Maya hair and fur, XGen, Ornatrix, Shave and a Haircut, and Yeti.
Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.
Output a complete set of beauty, utility, and matte passes for total control in compositing.
V-RAY FRAME BUFFER
Track render history, fine tune colors, and match final output with advanced color management.