Phoenix FD
Phoenix FD is an all-in one solution for fluid dynamics. Simulate fire, smoke, liquids, ocean waves, splashes, spray, mist and more. Built for 3D artists who want to create dynamic FX using quick presets, fast setup and intuitive controls. Preview and render interactively in the viewport. Adjust simulations on the fly. Create all types of physically-based fluid effects with fast, flexible controls for rendering, retiming and refining simulations. Integrated seamlessly into Maya and optimized to render with V-Ray. Compatible with top industry tools such as Alembic, Krakatoa, Stoke MX and OpenVDB.
LIQUIDS, SPLASHES & FOAM
With Phoenix FD you can create realistic liquid simulations with splashes and foam directly in Maya.
SMOKE, FIRE & EXPLOSIONS
Create any type of fire and smoke effects with Phoenix FD's powerful, adaptive-grid dynamics engine.
INTERACTIVE SIMULATIONS
Fine-tune simulations interactively in the viewport with Phoenix FD’s GPU-accelerated preview.
REFINE EXISTING SIMULATIONS
Add detail and increase resolution without changing simulation shape or behavior.
SIMULATION RETIMING
Speed up or slow down simulation playback. Perfect for slow motion effects.
CASCADE SIMULATIONS
Create a series of simulations that trigger and interact with each other.
CUSTOM EMISSION SOURCES
Use a wide range of emission sources including animated meshes, texture maps, particles and more.
VORTICITY
Simulate highly-realistic and complex vorticity effects with full control over large-scale vortex strength and ultra fine details.
TURBULENCE
Perfect for generating small wisps of smoke and steam.
PARTICLES
Render particles as bubbles, drops, points, or fog.
MESH & PARTICLES IO
Import & export mesh objects and particles to Alembic, Krakatoa, Stoke MX, XMesh and V-Ray proxy files.
OCEAN & BEACH WAVES
Seamlessly transition from procedural ocean to simulated beach waves.
INFINITE OCEAN
Seamlessly transition from detailed ocean surface simulations to infinite ocean waves (that never repeat.)
OPTIMIZED RENDERING
Render photoreal fluids and volumetric effects using V-Ray's optimized Phoenix FD shader.
System requirements for Phoenix for Maya
Processor |
Intel® Pentium ® IV or compatible processor with SSE3 support. |
RAM |
1 GB RAM minimum. |
Software |
Autodesk® Maya® 2010 or later (64-bit). |
USB port |
Required for hardware lock, preferably USB 2.0 |
TCP/IP |
Only IPv4 is supported. IPv6 is currently not supported. |
Operating System |
Windows XP Professional (SP2 or higher) 64-bit
Windows Vista Business (SP1 or higher) 64-bit
Windows 7 64-bit
Windows 8 64-bit |