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Ornatrix for Maya

Hair, Fur, and Feather solution for Maya!

  • Brush, comb, and cut hair
  • Frizz, curl, clump, and braid hair procedurally
  • Style hair by dragging control points
  • Quickly define flow of fur on a surface with arrows
  • Use mesh strips to generate hair

Price:Price: $499.00

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Tight Maya Integration

  • Works within Maya shape and nodes framework
  • Friendly shelf for a quick start
  • Rich 3rd-party renderer support
  • Easy SDK for access and extensions
  • Variety of import, export, and interop options

  • Feathers and foliage

    Procedural feathers with control over shape and rotation

  • Blend multiple UV channels for advanced texturing
  • Scatter control over materials and shaders
  • Custom proxy mesh scattering over hair
  • Propagation controls for growing hair on hair

  • Procedural hair

    Build hair with a set of friendly operators

  • Strand groups for non-destructive filtering
  • Multiple dynamics options for all types of simulation
  • Familiar iterative refinement workflow
  • Easy to use groom preset system



  • Hair sculpting "time-lapse" video

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