| PYROMANIA! Vol. I | Vol. II |
Explosions |
Big Explosion
Huge explosion entering from bottom of frame, fills frame, then mushrooms
out of frame. Does not include Alpha channel.
ShockWave Explosion
Zero G explosion (gravity independent) with blue shockwave preceeding
the blast.
ZeroG* Explosion - Small
Has taken the original frame dimensions (2048 x 1536) and resized them
to 640 x 480.
ZeroG* Explosion - Medium
Has taken the original frame dimensions (2048 x 1536) and resampled
them to 1024 x 768. The outer dimensions were then clipped to 640 x 480.
ZeroG* Explosion - Large
Has taken the original frame dimensions (2048 x 1536) and has clipped
them directly to 640 x 480 giving you a larger size explosion with original
2K resolution.
Flak-1
Zero G Explosion comprised of smoke and sparks. Fades out by the last
frame. Does not include Alpha channel.
Flak-2
Zero G Explosion comprised of smoke and sparks. Flak-2 leaves a smoke
residue. Does not include Alpha channel.
*All three ZG sequences are from the same negative but the size has
been adjusted in the sampling of the resolution: ZG files do not include
Alpha channels. Return to Top
Fire Wipes |
FireWipe #2
Diagonal wipe: Bottom Left to Top Right
FireWipe #3
Wipe from Top to Bottom
FireWipe #4
Wipe Out from Center
FireWipe #5
Wipe from Bottom to Top
Each Fire Wipe TGA file has an Alpha channel which provides one side of a wipe transition. Return to Top
Fire |
Starting Fire
The fire seems to ignite from nowhere. The fire then burns in perspective
as if a very flamable material is burning. Does not include Alpha channel.
Bottom Fire
This fire burns the entire bottom half of the screen. The flames jump 3-5Ft
high, with a hint of hot smoke pouring off. Does not include Alpha channel.
Billowy Fire
A billowy fire appears from the screen center, as if a match was dropped
into a combustable substance. Does not include Alpha channel.
Fire At Camera
The fire blasts at you in a huge fire ball and then drifts out of frame.
Does not include Alpha channel.
Misc. |
Pyromania II contains 14, high quality, royalty-free, pyrotechnic effects. Also included on the disc are Pyromania 2 Tutorials, the Video for Windows runtime, and an electronic version of the manual.
The effects on Pyromania 2 are moving sequences, originally photographed by VCE on 35mm Motion Picture Film. Additionally, each effect has been directly sized down from the original 2K high resolution digital film scan. This results in a higher quality image without "video artifacting" or "video quality" as observed in other CD-ROMs utilizing video captured and converted Video for Windows movies.
Best of all, because the images on Pyromania 2 are royalty-free, you now have the unprecedented power to create high quality effects on a desktop computer for use in YOUR movies.
Explosions |
Firey Explosion
Medium size explosion takes place entirely within frame, shot against
black. Does not include alpha channel.
Depth Shockwave
Zero G explosion (gravity independent) with blue shockwave preceding
the blast. Perspective has been added to give the impression of depth.
Does not include alpha channel.
Blue Shockwave
Similar to depth shockwave except it is twice as long, it's blue and
it goes away into the center. Does not include alpha channels.
Spark
A simple enlarged spark fills most of the frame. Does not include alpha
channel.
Fire |
Fire Wipe (ALPHA)
A blast of fire wipes the frame bottom to top. Includes alpha channel.
Full Fire Loop
This is a seamless loop made from the full frame fire file. This file
will provide you with and endless loop of a full frame of raging fire.
Does not include alpha channel.
Pot Fire Loop
Basically fire burning in a pot. This image was cropped in from a 2k
image, and may work best in most instances when reduced in size slightly.
Does not include alpha channel.
Fireworks |
Fireworks 2
These fireworks are very "sharp" and bright. They do leave
the frame. Does not include alpha channel.
Sky Rocket
This is a launching skyrocket type of firework. Does not include alpha
channel.
Smoke |
Smoke Puff 2
This smoke puff starts at the "camera", and then quickly blows
away. Does not include alpha channel.
Smoke Wipe
Smoke wipes the screen from bottom to top. Does not include alpha channel.
Smoke Column Start
This is a column of black smoke starting small and drifting up into
position. Use as a starting image to the Smoke Column loop.
Smoke Column
This is a loopable column of black smoke against a white background.
Suggested by a game developer to use for planes that have been shot down.
Misc |
PYROMANIA! Volume II also comes with 12 sound files, in WAV format, at 22 kHz mono.
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